Apple

Engineering Manager, Creative Apps

Apple Cupertino, California, United States

Computers and Electronics Manufacturing · 10,001+ employees

3 h ago
engineering-manager Mid (2-5 yrs) Full-time United States
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About the role

You will manage a team of engineers to build intelligent features for Apple's creative application suite. This involves balancing hands-on technical engagement with people leadership, including hiring, coaching, and cross-functional collaboration.

What they look for

Engineering Management iOS Development macOS Development UIKit AppKit Swift Objective-C Software Architecture UI Systems Team Leadership Product Development Machine Learning Integration Cross-functional Collaboration Technical Strategy App Store Release Creative Tooling

Requirements

Candidates must have at least 3 years of engineering management experience and deep expertise in iOS/macOS development using UIKit or AppKit. A strong background in software architecture and a bachelor's degree in a technical field are required.

Full description

The Creativity Apps team needs your help shaping the next generation of creative editing tools by working on state-of-the-art technologies to surprise and delight creative pros and enthusiasts alike. You’ll be working with the world-class teams behind Final Cut Pro, Logic Pro, iMovie, Pixelmator, and GarageBand to create next-generation tools for creators!

Ready to join us? We are looking for an experienced engineering manager who is a passionate creator to manage this impactful team. In this role, you’ll work with world class creatives, designers, and engineers to help innovate in the creative space in ways that only Apple can.

Description

In this role, you will directly manage a team of engineers building new intelligent features for Apple's creative application suite. You will partner closely with product, design, and cross-functional teams to plan and deliver polished, innovative features built on UIKit, AppKit, and modern Apple frameworks. Day-to-day, you will balance hands-on technical engagement with first-line people leadership, including hiring, coaching, and growing the engineers on your team.

Minimum Qualifications

3+ years of engineering management experience with direct responsibility for a team of individual contributor engineers Deep expertise in iOS and/or macOS application development using UIKit and/or AppKit Proven experience delivering complex, consumer-facing Mac and iOS apps from concept through App Store release Strong background in software architecture, app frameworks, and UI systems at production scale Track record of building cohesive, high-performing engineering teams in a fast-paced product environment Demonstrated ability to drive technical decisions across multiple workstreams with appropriate autonomy Proficiency in Swift and/or Objective-C, with a clear sense of what high-quality Apple platform code looks like Bachelor's degree in Computer Science, Engineering, or a related technical field, or equivalent practical experience

Preferred Qualifications

Hands-on experience with creative application development, document-based apps, or rich editing experiences on Apple platforms Familiarity with on-device machine learning integration or intelligent creative tooling within consumer apps Skilled in navigating cross-functional organizations and aligning designers, product managers, and partner engineering teams around a shared technical direction Experience contributing to or consuming first-party Apple frameworks, or meaningful knowledge of Apple platform internals Prior experience managing engineers through significant platform transitions, such as SwiftUI adoption or framework migrations

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