About the role
Design UI/UX improvements and features across the full product experience from concept to production. Own the product roadmap, milestones, and timeline while contributing to the shared library of front-end components.
What they look for
Requirements
Requires 7+ years of experience designing software across various devices and surfaces. Candidates must possess mastery of visual and interaction design, along with familiarity with coding for production-quality prototypes.
Benefits
Full description
About the role
At Fellow, we’re building a collaborative, agentic assistant that makes the moments before, during, and after meetings more valuable. Behind that simplicity is significant complexity spanning devices, platforms, permissions, and integrations. Design’s role is to make it feel effortless and intuitive.
Designers at Fellow have unusually broad ownership. We don’t have a traditional product function where requirements are handed to you to execute. Instead, designers identify problems, propose solutions, guide implementation, and work closely with others to bring their ideas to market.
This role is for someone comfortable with ambiguity, responsibility, and owning outcomes from ideation through launch and beyond. If you’ve longed to operate across both design and product, but haven’t had the freedom to do so, read on.
What you'll do
- Perform your own research to discover and propose new initiatives.
- Design mockups and functioning prototypes with world-class visual polish.
- Adapt experiences across web, desktop, mobile, and our Chrome Extension.
- Regularly contribute to our design library of tokens, components, and patterns.
- Leverage coding tools to ship front-end improvements to production.
- Own the roadmap, milestones, timelines, and issues for your team's work
What you need
- 7+ years experience designing software that spans many surfaces.
- Comfortable leading without authority, owning your team's success.
- Ability to identify problems, distill feedback, and advocate for changes.
- Mastery of visual design, layout composition, and information hierarchy.
- Familiarity with code and experience creating production prototypes.
- Effective written and verbal communication skills as we're remote-first.
What we offer
At Fellow, we care about those that make our mission possible. You can expect:
- Fair and competitive compensation
- Remote-first within Canada on Eastern time
- 3 weeks paid vacation, sick leave, and holidays
- Company-wide paid end of year break
- Health and dental coverage
- 12 weeks of paid parental leave at 80% of your salary
- Yearly team events and a personal learning budget
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